DEB(1) DEB(1) NAME deb - graphical Limbo debugger SYNOPSIS wm/deb [-f file] [-p pid] DESCRIPTION Wm/deb displays two windows, the main debugging window and a stack window for browsing the data values of the thread cur- rently being debugged. Debugging is performed using the facilities of the prog device bound to the local /prog directory (see prog(3)). Debugging of code running on a remote machine can be per- formed by binding the remote /prog directory in place of the local one. (See bind(1)). In order to display source code and set breakpoints accu- rately, an up to date symbol file (.sbl) must be available as well as the limbo source file (.b). Main window The main window is comprised of a menu bar, an icon bar and three text panels. One panel, labelled Threads, lists the process IDs (PIDs) of the threads being debugged. Another panel, labelled Break, lists the set of breakpoints, each given a unique number. The third and largest panel displays the source code of the thread being debugged. Breakpoint positions are shown by red text in the source code display. Clicking on a breakpoint number in the Break panel results in the source code panel being scrolled or updated to show the breakpoint. Breakpoints are toggled by clicking on the statement or sub-expression in the source code window and clicking the breakpoint button on the icon bar. A breakpoint can be hit by any of the threads being debugged - breakpoints are set on source code, not on indi- vidual threads. Clicking on a PID in the Threads panel results in the source code panel being scrolled or updated to highlight where in the code the thread is blocked, broken or halted on a break- point. A running thread can be halted by clicking the stop button on the icon bar. A thread will also halt when it hits a breakpoint. Once a thread is halted (not blocked or broken) its execution can be advanced a step at a time by means of the buttons on the icon bar. The thread can be stepped one operation at a time or a statement at a time. Normally when DEB(1) DEB(1) single stepping, function calls are stepped into. Stepping commands allow for stepping over function calls, whereby the function is still called but its whole execution is treated as a single step. Stepping out of a function is also pro- vided, whereby execution continues unabated until returning from the function. Execution of the halted thread can be continued, running until it terminates, breaks or hits another breakpoint. Any of the threads being debugged can be killed or detached from the debugger using buttons on the icon bar. Detaching a halted thread resumes its execution. The main window provides a set of menus for viewing source files, attaching to other threads, setting debugger options and searching for text in the source code window. Stack Window The stack window is used to inspect the values of local and global variables and function arguments. Items are dis- played in a hierarchical manner. Any item that contains other items, such as a variable of an ADT type, can be expanded to show the values of the sub-items. The sub-items are displayed by clicking on the expand button on the left of the containing item, they can be hidden by pressing the button again. The sub-item list is displayed indented from its container as a visual cue to their association. The stack window shows the full stack trace of the current thread. The stack trace is displayed as a list of frames, the current frame displayed at the top of the window. Each frame is given by the function name and source location of the code being executed in the frame. Each frame has the following sub-items: locals Local variables declared in the function of the frame. args The arguments passed to the frame function. module The module global variables in the implementation module of the frame function. Clicking on the name of a variable or function argument highlights the declaration of that name in the source panel of the main debug window. Clicking on the function name of a stack frame causes the main window source panel to display the current statement of the frame. The debugger has a stack button which simply brings that window to the front of the display. DEB(1) DEB(1) The options menu has a layout configuration which allows the user to have a horizontal scroll bar or to wrap long lines (the default); and an option to strip carriage return char- acters that precede newlines (for the benefit of those using Windows' editors). The state of the options is saved in the file /usr/username/lib/deb if that file can be created. The debugger attempts to read this file on startup to set the user's preferred options. OPTIONS -f file Specifies a source file (.b) to load. The associ- ated executable file (.dis) is not launched until the continue (run to breakpoint) button is pressed. This option takes precedence over the -p option. -p pid Attach to the already running thread given by pid. PLUMBING wm/deb plumbs the address of text selected using button 3 in the source display panel, as text of the form file-name:line-number FILES /prog/n/* /usr/username/lib/deb SOURCE /appl/wm/deb.b /appl/wm/debdata.b /appl/wm/debsrc.b SEE ALSO limbo(1), prog(3) BUGS Displaying large arrays in the Stack window can use exces- sive amounts of memory. When setting breakpoints there is no visual cue for the selected statement or operation until the breakpoint is actually set. It is only possible to debug modules executed by the inter- preter. Code that has been JITed, the compilation execution method, yields stack information that does not correspond to information in the symbol (.sbl) file.