CRABS(9.6) CRABS(9.6)
NAME
crabs - graphical marine adventure game
SYNOPSIS
crabs [ -i ] [ -s duration ] [ -v velocity ] [ number ]
DESCRIPTION
In crabs, difficult situations are encountered in trying to
kill or capture crustaceans swarming in a murky sea. You
will have to work very rapidly to keep your territory free
of seabed intruders. At first, you may even find it hard to
keep a clear view of your surroundings, but later discover-
ies about the spirit of the game will suggest a solution.
There are several options.
-i causes the intruders to play intelligently, allowing
them to avoid detection.
-s simplifies the game for the first duration time inter-
vals. Default is 0. 5-10 is recommended for begin-
ners, although you may want to forgo this option the
first time, just to see how interesting it can get.
-v adjusts the velocity of the crabs, 1 being fastest.
Default is 5.
Number specifies the number of intruders. Default is 30.
FILES
/usr/jerq/mbin/crabs.m - terminal program
CRUSTACEANS
Can be frustrating.
Page 1 Plan 9 (printed 5/22/12)