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     MESG(4)                                                   MESG(4)

     NAME
          mesg, rmesg - message line discipline modules

     SYNOPSIS
          #include <sys/stream.h>

     DESCRIPTION
          After the mesg_ld line discipline module has been pushed on
          a stream (see stream(4)), all data and control blocks
          appearing on the stream are turned into structured messages
          to be read by the user process, and information written on
          the stream is interpreted as messages in the same format.
          The rmesg_ld line discipline is exactly the opposite:
          writes, and control operations, on the stream are turned
          into data messages, and arriving data messages are turned
          into controls.

          Messages written on a stream are interpreted as containing a
          header of the form

               struct {
                    short     type;
                    short     size;
               };

          followed by the contents of the message.  The size is the
          size of the message exclusive of header.  It is limited, but
          to a large number (at least 4KB).  Messages may be written
          piecemeal, and several messages may be written at once, but
          messages will be read at most one at a time.  If an impossi-
          ble message is written, the stream is shut down.

          These message types are possible:

          M_DATA   (0) Ordinary data.

          M_BREAK  (01) A line break on an RS232-style asynchronous
                   connection.  No associated data.

          M_HANGUP (02) When received, indicates that the other side
                   has gone away.  It is interpreted by the message
                   processor as well as transmitted, and after it is
                   read the stream is useless.  No associated data.

          M_DELIM  (03) A delimiter that introduces a record boundary
                   in the data.  No associated data.

          M_IOCTL  (06) An ioctl(4) request.  The associated data is
                   an integer containing the ioctl code, followed by
                   the object passed with the ioctl call that

     MESG(4)                                                   MESG(4)

                   generated the message.  It is mandatory to reply
                   with M_IOCACK or M_IOCNAK.

          M_DELAY  (07) A real-time delay.  One byte of data, giving
                   the number of sixtieths (fiftieths) of a second
                   delay time.

          M_CTL    (010) Device-specific control message.

          M_SIGNAL (0101) Generate signal number given in the 1-byte
                   message.

          M_FLUSH  (0102) Flush input and output queue if possible.

          M_STOP   (0103) Stop transmission immediately (used, for
                   example, in conjunction with XON-XOFF flow control.

          M_START  (0104) Restart transmission after M_STOP.

          M_IOCACK (0105) Positive acknowledgement of M_IOCTL message.
                   At the other end, any included data will be stored
                   through the pointer given in the ioctl call.

          M_IOCNAK (0106) Negative acknowledgement of M_IOCTL. A 1-
                   byte message, if present, will be used as the
                   return code for the failing ioctl.

          M_CLOSE  (0107) Used internally in Datakit call supervision.

     SEE ALSO
          stream(4)

     BUGS
          The format of arguments to M_IOCTL is machine dependent.
          Sufficient unto the day is the nonportability thereof.
          If incorrectly formatted data is written to mesg, the stream
          may be irretrievably clogged.