KEYBOARD(6) KEYBOARD(6) NAME keyboard - how to type characters DESCRIPTION Keyboards are idiosyncratic. It should be obvious how to type ordinary ASCII characters, backspace, tab, escape, and newline. In Plan 9, the key labeled Return or Enter gener- ates a newline (0x0A); if there is a key labeled Line Feed, it generates a carriage return (0x0D); Plan 9 eschews CRLFs. All control characters are typed in the usual way; in par- ticular, control-J is a line feed and control-M a carriage return. On the Safari, the key labeled Caps Lock acts as an additional control key. The delete character (0x7F) may be generated by a different key, one near the extreme upper right of the keyboard. On the Next it is the key labeled `*' (not the asterisk above the 8). On the SLC, delete is labeled Num Lock (the key above Backspace labeled Delete functions as an additional backspace key). On the other keyboards, the key labeled Del generates the delete character. The view character (0x80), used by 8½(1) and sam(1), causes windows to scroll forward. It is generally somewhere near the lower right of the main key area. The scroll character is generated by the VIEW key on the Gnot, the Alt Graph key on the SLC, and any of the three arrow keys ←, ↓, and → on the other terminals. Characters in Plan 9 are runes (see utf(6)). Any 16-bit rune can be typed using a compose key followed by several other keys. The compose key is also generally near the lower right of the main key area: the NUM PAD key on the Gnot, the Alternate key on the Next, the Compose key on the Slc, the Option key on the Magnum, and either Alt key on the Safari. After typing the compose key, type a capital `X' and exactly four hexadecimal characters (digits and `a' to `f') to type a single rune with the value represented by the typed num- ber. There are shorthands for some characters. Follow the compose key with appropriate two-character sequence to gen- erate the desired rune: ¡ !! ¢ c$ £ l$ ¤ g$ ¥ y$ ¦ || § SS ¨ "" © cO ª sa « << ¬ no -- ® rO ¯ __ ° de ± +- ² s2 ³ s3 ´ '' µ mi ¶ pg · .. ¸ ,, ¹ s1 º s0 » >> ¼ 14 ½ 12 ¾ 34 ¿ ?? À `A KEYBOARD(6) KEYBOARD(6) Á 'A Â ^A Ã ~A Ä "A Å oA Æ AE Ç ,C È `E É 'E Ê ^E Ë "E Ì `I Í 'I Î ^I Ï "I Ð D- Ñ ~N Ò `O Ó 'O Ô ^O Õ ~O Ö "O × mu Ø /O Ù `U Ú 'U Û ^U Ü "U Ý 'Y Þ |P ß ss à `a á 'a â ^a ã ~a ä "a å oa æ ae ç ,c è `e é 'e ê ^e ë "e ì `i í 'i î ^i ï "i ð d- ñ ~n ò `o ó 'o ô ^o õ ~o ö "o ÷ -: ø /o ù `u ú 'u û ^u ü "u ý 'y þ |p ÿ "y α *a β *b γ *g δ *d ε *e ζ *z η *y θ *h ι *i κ *k λ *l μ *m ν *n ξ *c ο *o π *p ρ *r ς ts σ *s τ *t υ *u φ *f χ *x ψ *q ω *w Α *A Β *B Γ *G Δ *D Ε *E Ζ *Z Η *Y Θ *H Ι *I Κ *K Λ *L Μ *M Ν *N Ξ *C Ο *O Π *P Ρ *R Σ *S Τ *T Υ *U Φ *F Χ *X Ψ *Q Ω *W ← <- ↑ ua → -> ↓ da ↔ ab fa te pd es De gr !m st ** bu sr pt if ∠ an ∧ l& ∨ l| ∩ ca ∪ cu ∫ is ∴ tf ≃ ~= ≅ cg ≈ ~~ ≠ != ≡ == ≦ <= ≧ >= ⊂ sb ⊃ sp ⊄ !b ⊆ ib ⊇ ip ⊕ O+ ⊖ O- ⊗ Ox ⊢ tu ⊨ Tu ⋄ lz ⋯ el Note the difference between ß (ss) and µ (micron) and the Greek β and μ. As well, white and black chess pieces may be escaped using the sequence color (w or b) followed by piece (k for king, q for queen, r for rook, n for knight, b for bishop, or p for pawn). SEE ALSO Intro(1), ascii(1), tcs(1), 8½(1), sam(1), cons(3), utf(6)